AI Insights · Timothy · October 2023
Top 5 Disney Games in Ecuador: Q3 2023 Performance
Discover the performance trends of the top 5 Disney games in Ecuador during Q3 2023, including weekly downloads, revenue, and active users.
During Q3 2023, the top 5 Disney games on a unified platform in Ecuador showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at the data provided by Sensor Tower.
Disney Magic Kingdoms saw fluctuating weekly downloads, peaking at approximately 3.9K in mid-July and dipping to around 491 by late August. The game's weekly revenue varied, reaching a high of $150 in early July and dropping to a low of $56 in early September. Weekly active users showed a similar pattern, starting at 7.4K in late June and declining to about 2.8K in early September before rising again to over 5K by mid-September.
Marvel Contest of Champions experienced a notable increase in weekly downloads, starting from 1K in late June and spiking to 2.3K by early September. Weekly revenue displayed significant peaks and troughs, with a high of $3.5K in early July and a low of $726 in mid-July. The game maintained relatively stable weekly active users, ranging between 4.9K and 6.3K throughout the quarter.
MARVEL Future Fight had a substantial drop in weekly downloads, from 3.3K in late June to just 224 by the end of September. Weekly revenue showed a peak of $647 in early August but gradually declined to $199 by the end of September. Weekly active users for the game started at 17K in late June and decreased to around 11K by the end of September, with some fluctuations in between.
MARVEL SNAP observed a varied trend in weekly downloads, with significant peaks and troughs, starting at 1.1K in late June, peaking at 3.4K in late August, and ending at 370 by late September. Weekly revenue saw a high of $919 in early September, while weekly active users ranged from 14.7K in late June to 6.1K by the end of September.
Finally, Disney Frozen Free Fall Game demonstrated a steady increase in weekly downloads, rising from 510 in late June to 1.5K by mid-September. Weekly revenue showed an upward trend, peaking at $97 in mid-September. The game’s weekly active users remained relatively stable, starting at 5.2K in late June and reaching up to 6.5K by mid-September.
For more detailed insights and data, visit Sensor Tower.